A little about me

"I'm a versatile animator based in the Bay Area with a focus on 3D animation for video games. I also possess a range of technical skills, including rigging, skinning, and some modeling and texturing. I excel at troubleshooting and finding creative solutions to complex challenges. My passion for learning and taking on new challenges drives me to continuously expand my skill set and push myself to grow, both personally and professionally. This drive to improve has been integral to my career development and success." 

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Awards

January 1st 2021 started off with this award to Hades’ animation from GameAnim. This was an amazing feeling. Hades’ animation was done between two animators. I came in and finished the last 60% of the game as the only animator for the studio. Many months later, on August 27th 2021, Hades won another animation award from IGDA.

BestAnim.JPG